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Inside Mac Games Volume 5 #3
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SECBASE.INF
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1997-02-28
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790 lines
INF 1.0
LEVELNAME SECBASE
/* GENERATED BY WDFUSE Version 2.10 (32 bits) ON 2/26/97 11:53:00 PM
WDFUSE is (c) Yves BORCKMANS 1995-1996
AUTHOR Alan Suehiro
EMAIL asuehiro@ix.netcom.com
*/
/*
# Created on the Macintosh by Dark Forge
# (c) 1995-97 Brad Oliver
#
# Based on source by Yves Borckmans
#
# Created on Fri, Feb 7, 1997 at 20:28:17
# Author: Alex Conrad
#
*/
ITEMS 74
item: sector name: complete
seq
class: elevator move_floor
speed: 0
stop: 0 hold
stop: 1 hold
message: 1 chargedummy1 master_on
stop: 2 complete
seqend
item: sector name: door1
seq
class: elevator inv
event_mask: 32
speed: 50
stop: 6 hold
stop: 14 3
seqend
item: sector name: lift1
seq
class: elevator move_fc
event_mask: 55
stop: 6 hold
stop: -30 hold
seqend
item: sector name: bigdoor
seq
class: elevator move_ceiling
event_mask: 32
sound: 1 DOOR1-1.VOC
sound: 2 DOOR1-2.VOC
sound: 3 DOOR1-3.VOC
speed: 4
stop: -30 hold
stop: -14 7
seqend
item: sector name: key_room
seq
class: elevator change_light
event_mask: 0
speed: 50
stop: 0 0
stop: 31 0
seqend
item: sector name: elev2
seq
class: elevator move_floor
event_mask: 52
sound: 1 ELEV2-1.VOC
sound: 2 ELEV2-2.VOC
sound: 3 ELEV2-3.VOC
speed: 10
stop: 51 hold
stop: 1 hold
seqend
item: sector name: elev1
seq
class: elevator move_floor
event_mask: 52
speed: 10
stop: 20 hold
stop: 51 hold
seqend
item: sector name: yellow1
seq
class: elevator inv
key: yellow
speed: 3
stop: @0 hold
stop: @8 2
seqend
item: sector name: plaselv
seq
class: elevator move_floor
sound: 1 ELECTRIC.VOC
sound: 2 ELECTRIC.VOC
sound: 3 ELECTRIC.VOC
stop: 10 hold
stop: 11 1
stop: 5 .5
stop: 3 2
stop: 0 2
stop: 10 terminate
seqend
item: sector name: redsplit1
seq
class: elevator move_ceiling
event_mask: 32
key: red
speed: 2
stop: @0 hold
stop: @32 10
seqend
item: sector name: hangelv
seq
class: elevator move_floor
event_mask: 55
speed: 10
stop: 0 hold
stop: 30 hold
slave: walkway
seqend
item: sector name: flow1
seq
class: elevator scroll_wall
event_mask: 0
angle: 0
seqend
item: sector name: flow2
seq
class: elevator scroll_floor
event_mask: 0
angle: 0
class: elevator scroll_floor
event_mask: 0
angle: 180
speed: 40
seqend
item: sector name: flow3
seq
class: elevator scroll_floor
event_mask: 0
angle: 270
speed: 20
seqend
item: sector name: flow5
seq
class: elevator scroll_floor
event_mask: 0
angle: 270
speed: 20
seqend
item: sector name: flow7
seq
class: elevator scroll_wall
event_mask: 0
angle: 0
speed: 80
seqend
item: sector name: flow0
seq
class: elevator scroll_floor
event_mask: 0
angle: 180
speed: 40
seqend
item: sector name: simpsons
seq
class: elevator move_floor
event_mask: 55
sound: 1 DOOR1-1.VOC
sound: 2 DOOR1-2.VOC
sound: 3 DOOR1-3.VOC
speed: 10
stop: 1 hold
stop: 71 hold
seqend
item: sector name: red1
seq
class: elevator inv
key: red
speed: 15
stop: @0 hold
stop: @16 2
seqend
item: sector name: shut_up
seq
class: trigger
event_mask: 4
message: master_off
client: stagedummy
seqend
item: sector name: switchdoor1
seq
class: elevator move_floor
event_mask: 0
speed: .5
stop: 70 hold
stop: 90 hold
seqend
item: sector name: lobbydoor
seq
class: elevator move_ceiling
event_mask: 0
speed: 20
stop: 70 hold
stop: 78 5
seqend
item: line name: switchroom1 num: 4
seq
class: trigger toggle
event_mask: 48
sound: switch3.voc
client: bardoor
seqend
item: line name: switchroom1 num: 17
seq
class: trigger switch1
event_mask: 304
entity_mask: *
client: switchdoor1
seqend
item: sector name: music
seq
class: trigger
event_mask: 4
message: master_on
client: stagedummy
seqend
item: line name: switchroom2 num: 2
seq
class: trigger switch1
event_mask: 48
client: switchdoor2
seqend
item: sector name: homer
seq
class: elevator move_floor
event_mask: 55
speed: 10
stop: 16 hold
stop: -100 hold
seqend
item: sector name: s_flow1
seq
class: elevator scroll_floor
event_mask: 0
angle: 45
speed: 20
seqend
item: sector name: elev3
seq
class: elevator move_floor
event_mask: 52
speed: 10
stop: -56 hold
stop: -38 7
seqend
item: sector name: b_door
seq
class: elevator inv
event_mask: 32
sound: 1 DOOR1-1.VOC
sound: 2 DOOR1-2.VOC
sound: 3 DOOR1-3.VOC
speed: 70
stop: -36 hold
stop: -22 6
seqend
item: sector name: escape
seq
class: elevator inv
event_mask: 32
key: red
stop: 74 hold
stop: 80 5
seqend
item: line name: switchroom4 num: 4
seq
class: trigger switch1
event_mask: 48
client: switchdoor4
seqend
item: sector name: switchdoor3
seq
class: elevator move_ceiling
event_mask: 0
speed: 20
stop: 70 hold
stop: 86 hold
seqend
item: sector name: split3
seq
class: elevator inv
event_mask: 32
speed: 2
stop: -36 hold
stop: -22 5
seqend
item: sector name: kylecuss
seq
class: trigger
event_mask: 4
message: next_stop
client: fu
seqend
item: sector name: switchdoor5
seq
class: elevator move_fc
event_mask: 0
speed: 40
stop: 0 hold
stop: -35 hold
class: elevator change_light
event_mask: 0
stop: 0 0
stop: 31 0
seqend
item: line name: switchroom5 num: 3
seq
class: trigger switch1
event_mask: 48
client: switchdoor5
seqend
item: sector name: switchdoor2
seq
class: elevator move_ceiling
event_mask: 0
speed: 70
stop: 70 hold
stop: 78 hold
seqend
item: line name: switchroom3 num: 5
seq
class: trigger switch1
event_mask: 48
client: switchdoor3
seqend
item: sector name: spliter
seq
class: elevator door_mid
event_mask: 32
addon: 0
speed: 2
addon: 1
speed: 2
seqend
item: sector name: bluesplit1
seq
class: elevator move_ceiling
event_mask: 32
stop: -23 hold
stop: 9 10
seqend
item: sector name: out_side
seq
class: elevator inv
event_mask: 32
speed: 70
stop: -20 hold
stop: -12 6
seqend
item: sector name: switchdoor4
seq
class: elevator move_floor
event_mask: 0
speed: 40
stop: 16 hold
stop: 0 hold
seqend
item: sector name: split1
seq
class: elevator move_ceiling
event_mask: 32
speed: 2
stop: -20 hold
stop: 12 7
sound: 2 beep-01.voc
seqend
item: sector name: elev5
seq
class: elevator move_floor
event_mask: 52
speed: 10
stop: -19 hold
stop: -1 hold
seqend
item: sector name: elev4
seq
class: elevator move_floor
event_mask: 52
speed: 10
stop: -19 hold
stop: -1 hold
seqend
item: sector name: switchdoor6
seq
class: elevator move_ceiling
event_mask: 0
speed: 10
stop: 0 hold
stop: 8 hold
seqend
item: line name: ha_ha num: 3
seq
class: trigger standard
event_mask: 3
message: next_stop
client: trap1
client: ah_sh_
seqend
item: sector name: bob
seq
class: elevator move_ceiling
event_mask: 32
speed: 5
stop: 4 hold
stop: 20 5
seqend
item: sector name: bossdoor
seq
class: elevator inv
master: off
speed: 40
stop: @0 hold
stop: @16 terminate
page: 1 m08kyl05.voc
slave: bossslave
seqend
item: sector name: ah_sh_
seq
class: elevator move_floor
event_mask: 0
sound: 1 0
sound: 2 0
sound: 3 0
stop: 0 hold
stop: 1 0
page: 1 m08kyl05.voc
stop: 2 terminate
seqend
item: sector name: freetrig
seq
class: trigger standard
event_mask: 4
message: next_stop
client: forfreedom
seqend
item: line name: switchroom6 num: 8
seq
class: trigger switch1
event_mask: 48
client: switchdoor6
seqend
item: sector name: trap1
seq
class: elevator move_ceiling
event_mask: 0
speed: 70
stop: 2.5 hold
stop: 16 terminate
message: 1 ah_sh_ next_stop
slave: trap2
seqend
item: sector name: boss
seq
class: elevator move_floor
event_mask: 0
speed: 0
stop: 0 hold
stop: 1 hold
message: 1 bossdoor master_on
message: 1 bossdoor next_stop
message: 1 complete next_stop
seqend
item: sector name: chargedummy1
seq
class: elevator move_floor
master: off
event_mask: 0
speed: 0
stop: 0 hold
stop: 1 0
message: 1 chargespec1 master_on
stop: 2 terminate
seqend
item: sector name: chargespec1
seq
class: elevator move_floor
master: off
event_mask: 0
speed: 0
stop: 0 0.5
message: 0 charge1 goto_stop 1
stop: 1 0.5
message: 1 charge1 goto_stop 2
seqend
item: sector name: charge1
seq
class: trigger
event_mask: 32
client: chargedummy1
class: elevator scroll_wall
event_mask: 0
angle: 0
speed: 0
stop: 192 hold
stop: 124 hold
stop: 64 hold
message: 2 complete next_stop
seqend
item: sector name: stagedummy
seq
class: elevator move_floor
master: off
event_mask: 0
stop: @0 0
stop: @0 3.5
page: 1 band.voc
stop: @1 3
page: 2 band.voc
stop: @2 0
seqend
item: sector name: bardoor
seq
class: elevator move_ceiling
event_mask: 0
speed: 20
stop: 70 hold
stop: 78 5
seqend
item: sector name: fu
seq
class: elevator move_floor
event_mask: 0
stop: 0 hold
stop: 1 0
page: 1 alskyl01.voc
stop: 2 terminate
seqend
item: sector name: forfreedom
seq
class: elevator move_floor
event_mask: 0
sound: 1 0
sound: 2 0
sound: 3 0
stop: 0 hold
stop: 1 0
page: 1 m16kyl06.voc
stop: 2 hold
seqend
item: sector name: music_slave
seq
class: trigger
event_mask: 4
message: master_on
client: stagedummy
seqend
item: line name: lobby num: 3
seq
class: trigger toggle
event_mask: 48
sound: switch3.voc
client: lobbydoor
seqend
item: line name: going_down num: 5
seq
class: trigger switch1
event_mask: 48
client: step1
client: step2
client: step3
client: step4
client: step5
client: step6
client: step7
seqend
item: sector name: step1
seq
class: elevator move_floor
speed: 5.5
stop: -15.9 hold
stop: -21 hold
seqend
item: sector name: step2
seq
class: elevator move_floor
speed: 5
stop: -15.9 hold
stop: -22 hold
seqend
item: line name: stufftrig num: 2
seq
class: trigger switch1
event_mask: 48
client: ahh
seqend
item: sector name: ahh
seq
class: elevator move_ceiling
stop: -28 hold
stop: -19 hold
seqend
item: sector name: step3
seq
class: elevator move_floor
speed: 5
stop: -15.9 hold
stop: -23 hold
seqend
item: sector name: step4
seq
class: elevator move_floor
speed: 5
stop: -15.9 hold
stop: -24 hold
seqend
item: sector name: step5
seq
class: elevator move_floor
speed: 5
stop: -15.9 hold
stop: -25 hold
seqend
item: sector name: step6
seq
class: elevator move_floor
speed: 5
stop: -15.9 hold
stop: -26 hold
seqend
item: sector name: step7
seq
class: elevator move_floor
speed: 5
stop: -15.9 hold
stop: -27 hold
seqend